Game of Thrive
[ OBJECTIVE ]
Create a mobile App that solves a specific problem. This project requires thorough research, prototype testing, user testing, and a
well-considered UX/UI design.
[ CONCEPTS ]
The problem that I focused on was about personal growth. Most people find it is hard to maintain their good habits and thus fail to achieve their goals. Therefore, I designed a habit-forming App which turns people’s lives into a game and helps them achieve their goals to become healthy and happy. I targeted 18 to 35-year-old males and females who want to improve their lives and are willing to challenge themselves.